

Why 3DGS is Better for Real Estate & Construction
Imagine taking a quick video of a construction site or home for sale, and having software quickly transform that video into a photorealistic, fully navigable 3D world.

Advantages of 3D Gaussian Splatting vs Matterport
Older 3D technologies build digital worlds out of rigid wireframes (polygons). 3DGS builds worlds using millions of microscopic, overlapping, semi-transparent "blobs" (Gaussians). Because of this unique approach, 3DGS perfectly captures complex lighting, reflections, and fine details instantly, creating a fluid 3D environment that looks exactly like real life, which you can freely walk through on a standard computer or phone.
Speed & Equipment: Matterport requires hours to scan a property. 3DGS can be captured in high detail by anyone walking through a site with a spatial camera like the XGrids PortalCam in a fraction of the time.
The "Jumpy" Experience: Matterport creates a "stop-and-go" experience where users click to hop between specific camera viewpoints. 3DGS allows completely fluid, continuous movement - like flying through the space in an open-world video game.
Glass and Reflections: Traditional scanners fail completely on mirrors, windows, and wet surfaces. 3DGS understands how light works, rendering reflections and clear glass.
Total Viewer Control: 3DGS captures the entire volume of the space. You can "pause" the scene, turn around, look up, and inspect any corner of the room on your own terms.
Mobile video is fast to capture, but the viewer is a hostage to the cameraperson. If a GC wants to look at the ceiling ductwork, but the cameraperson pointed the camera at the floor, that information is lost.


